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Archive for the 'Live action' Category

SilkTricky : The Making of Bank Run

Bank Run Game

We did a Q&A with Lynn Lund, the Executive Producer over at SilkTricky to get a more in-depth look at the story behind and making of Bank Run.

Why did you guys decide to make BankRun?
We wanted to make Bank Run because we’re passionate about advancing the way people watch and interact with movies. Our first project, The Outbreak had a really nice following. We loved doing it and finally had some time to devote to another transmedia project.

Having spent many years in the interactive industry, we were fortunate to be able to work on a lot of very cool and innovative projects for our clients. But like many small groups of creatives, we wanted to make something for ourselves that doesn’t always come by way of a client project. We also felt that in going forward and executing this, we could show future clients a better model of how this medium works and open their minds to new concepts in the entertainment space. The process took about 6 months from concept to completion. We were involved in the production every step of the way from the writing to casting, filming, editing and building the website and game.


What are your thoughts on Transmedia and the interactive cinema?

Transmedia is defined best by Jeff Gomez as:

the art of conveying messages themes or storylines to mass audiences through the artful and well planned use of multiple media platforms…. The kids born in the 80’s and 90’s grew up with narrative jumps across different media, and they’re just now starting to control the advertising and media industries. Television and the Internet are everywhere, and they’ve changed they way we consume media, too. With more entertainment options available, people have self-selected into different niches, so brands and stories are increasingly driven by a hardcore fan base.

Read more about Transmedia’s rising popularity here at PSFK .

The popularity of Transmedia is very exciting for us because that’s exactly the kind of experience we want to provide. We want to get the user really involved in the experience and engage them on many levels and many mediums. Hopefully it will give people a deeper appreciation of the narrates as they are able to engage longer and participate in multiple formats. Of course, it’s always fun to sit back, sip your coffee and just be along for the ride but we’re really excited about people leaning forward and getting involved.


Who seems to be doing it well so far?

The entertainment industry as a whole is doing a good job of telling their story across multiple platforms. They’re able to give viewers a richer experience by developing characters, revealing interesting subplots and sometimes creating whole new worlds that allow viewers to keep the story alive. One of the greatest examples right now is via James Cameron with Avatar. You can tell by it’s success across so many platforms (3D film, interactive trailer, website, games on every platform, social networking) that this is really where the future is headed.

Bank Run


Can this be a revenue channel?

For brands, the challenge has always been to build awareness and recognition with any form of content created. Transmedia just opens up new and innovative avenues of communicating your values and developing a stronger emotional attachment with your audience. As far as monetization goes for Bank Run, we did not necessarily build it with this in mind. We could have shopped it to a brand for sponsorship or product placement, but we wanted to execute it with our vision.. fast.

The gateway to experience is the website and once the users are down the path of watching the movie and learning the characters, they are moved to iTunes to continue the experience on the iPhone platform. There can be monetization with the iPhone game, but we kept the app price low, wanting to make sure that our audience could engage at different levels across all platforms with low barrier to entry.

In the end, this is still content distribution and monetizing that is a challenge for all. Our goal is to provide value across multiple platforms, allow participation and make sure our story evolves as it moves across the media types. For brands who get all three of those things, we definitely think this can be a revenue channel for that content and even something larger that you are promoting, such as movie sales.

Let us know what you think and be sure to check out the BankRun experience by starting at the site.

SilkTricky : Digital Reel

The latest reel from the crew at SilkTricky featuring work for Coca-Cola, Old Spice, Newcastle, Taco Bell, Nike and more.

“An explosive roller-coaster of adrenaline-fueled excitement packed with pure dynamite thats been covered in gun powder!!!!”

SilkTricky : Old Spice “TV MD”

Old Spice Campaign

Have you always dreamed of being a fake doctor? We definitely have.

Take the Old Spice School of TV Medicine quiz to see if you can be a TV MD. Classic.

Working with Wieden+Kennedy in Portland, the team at SilkTricky helped support the On-Air campaign with Neil Patrick Harris with a rich online campaign. SilkTricky not only directed and produced the lovely live-action you see in this online campaign , they also created a microsite and rich media banners.

Here are the links to check out all the pieces of this campaign:

Website
“Sex Appeal” Banner
“Sexy Intern” Video
“Sweat” Take-Over Banners

Honest : GE Innovation

HONESTgeHonest worked closely with BBDO to develop a way to show how GE employees are working for a better future. Honest filmed 20 employees at 3 GE locations which are shown all at once in a grid. Each employee’s film is expandable allowing for a larger view.

The ID Corp : Hands Only CPR for American Heart Association

IDahaThe ID Corp, working with Gotham NY and their client The American Heart Association, have created a new hands only site to promote Hands Only CPR.  Based on the concept “Hands can do incredible things” the ID Corp was able to work with the music production company and the shoot team at Gotham to devise a concept for a unique hands only music mixer.  Press coverage has been very good and the site is a big hit with the AHA.

Driftlab : Jeep Comfort Module

DLjeep

With custom seating and navigation, the Jeep Comfort Module allows users to design a rugged vehicle from the wheels up. Your Jeep sits on a cloudy mountain summit, with animation and music making virtual car shopping a breeze. If you lean in closely you just might catch a whiff of new car smell.

Aarra Agency : Driftlab
Partner Agency : Organic Michigan
Visit the Site Here

Honest : MasterCard iPhone App Demo

HONESTiphone

Honest created a Demo Mastercard’s new iPhone app via McCann Erickson. Using the iPhone’s GPS technology, this app lets users geo-tag their favorite spots within the tags priceless, dining, shopping, entertainment and other, and share their picks with their friends and family. Users can then view a map of their area embedded with tags of their network’s picks.

Trace : Sprout Network Rebrand

TRACEsprout

Sprout, the first 24-hour preschool destination available on TV, on demand and online for kids ages 2-5 and their parents and caregivers, unveiled a refreshed on-air look designed by Trace Pictures, a multi-disciplined design firm and production house. This new look and feel perfectly captures the unique and charming world of Sprout.  The full branding package consists of show openers, identity pieces, in-show design and promo packages that feature parents and kids interacting in a handmade Sprout world.  This refresh is the culmination of a one-year collaboration.

Trace utilized the distinctly low-fi “diorama” as the basis for it’s campaign.  “The diorama is such a fun, flexible, and familiar thing – it really is a great way to stage the inner life of a child and imagine how they see and interpret the world” says Stephenson. Trace drew upon a truly wide range of techniques: full live action vignettes, green screen live action, stop motion, 3D CGI, cell animation motion graphics and, of course, an amazing array of hand-crafted design elements. These elements include hills made of fabric, a flowing river made of tissue paper, trees and flowers made of felt, a yawning cardboard alarm clock, a giant moon made from  a sponge, a soda bottle rocket that flies through space, tin foil stars that fall from strings, kids dancing on paper puddles and many, many more.

To view clips and stills from the Sprout refresh, click here.

Transistor: Sprint Cash Keeper

keeper

Goodby worked with Transistor to bring a fun game into the cell phone world.  Sprint wanted a way to show people how to save money with Sprint plans.  From there Goodby supplied the idea, Transistor supplied the flawless production, and the game was a huge hit. Transistor shot the live action, 3D animation, sound design and development.

Welikesmall: Foster Farms – Say No To Plumping

plumping

There is an old saying that you should never plan to launch a site for a client at the end of the day on a Friday, unless you plan on working all weekend. Or, unless your client wants it launched on a Friday. In the case of the Foster Farms Say No to Plumping site, rumors abounded that there would be a big PR push behind the launch of this site by our friends at Goodby, Silverstein, & Partners. The site went live late Friday with nary a hitch, and by late afternoon, there was already some chatter including a post on tasty truth, the blog of GSP’s digital chieftain.

SilkTricky : The Outbreak Movie

Who hasn’t watched a horror film and yelled out at the characters, “Don’t do that!” With “The Outbreak,” viewers can stop yelling — and start screaming in the characters’ bloodied shows.

This choose your own adventure style interactive film allows viewers make decisions for the characters with immediate results. At certain points in the movie, users are prompted to make choices which determine their survival.

The film was written, directed and produced by the team @SilkTricky, who also developed the website. The self-funded project, which launched in September of 2008, received immediate attention and brought up a whole new topic around how popular independent films continue to search for monetization alternatives in the face of being a success, and costing thousands of dollars for bandwidth and hosting.

“Immediately, we got a lot of recognition, just in the US and overseas. We were not aware of how much this kind of genre, the zombie genre, there are so many followers of it that were just starved for this type of content, and we had no idea. We were being picked up by so many really cool horror sites.  And people started blogging and talking about the site, and it just kind of blew up because initially we just launched it, you know, we did a soft launch to our friends and family and said, look at our little project, and then people [through] word of mouth started checking it out.”

From Jawbone.tv Interview

It was the entertainment Internet fully realized. They built it – built something pretty awesome, that is – and people came in droves. But they didn’t come without a price.

Eight months after launch, the project is no longer available for mass consumption – minus a dinky YoutTube version.The reason: bandwidth costs.

See Lynn Lund interviewed here discussing the approach to creating their own film, as well as monetization strategies and results.

Visit the website and check it out

Transistor Studios / Honest : Cheetos.com

cheetos2

Goodby teamed up with Transistor Studios, Honest and a few others to launch a new, content-filled official site for orange snack brand Cheetos.

Full article in Adcritic here

Excerpt ; ” The homepage features a large pile of televisions stacked in an otherwise empty warehouse space. Visitors can rotate the array of TVs 360 degrees with their mouse and click through several of them to access different Cheetos-flavored content. These include mini-games like the 8-bit-styled “Legend of Cheetocorn” and the 3D, rock-flavored challenge “Appetite for Construction.”

Struck : Pergo

After many months of hard work, the new Pergo.com launches.

As innovators in interior design, the esteemed minds at Pergo need a website to match their prestige. The result is an experiential site powered by a Flash database on the back end; a grand stage on which Pergo’s industry leading products can be displayed.

WeLikeSmall : Smokey Bones

WeLikeSmall, working via Push, produced the new site for Smokey Bones restaurant. From concept to design to development, this site was an exciting 4 months. Day 42 was no exception, when Mike directed Miss Utah, Julia Marie Bachison to walk in a place on a treadmill…twice.

The site enables Smokey Bones to create unique store-fronts for each of their 60 east coast locations. The site also features a flash shell with a custom Django CMS that allows for unique locations, promotions, characters, and more.

WeLikeSmall also produced a proprietary iPhone application for their in-store staff, which allows them to photograph customers, invite guests to the Bones Club, and talk with aliens.

Trace : New Reel

Trace Pictures has a new reel featuring their latest and greatest. Check it here.

Honest : Nike “100 Artifacts from the Battle Against the Drag”

Honest worked with Nike to develop this website that chronicles the ‘100 Artifacts from the Battle Against the Drag‘. Nike put on on a gallery show in Beijing along with publishing a book about the artifacts, so the challenge for Honest was how to combine the two into a seamless interactive experience. Honest’s solution was to work with Immersive Media, that company that brought you the Street View on Google Maps, to integrate their technology into the website in a way that has never been done before.

You are able to ‘walk through’ the exhibition and look around as if you were there. You can then click on various artifacts, that were mapped onto the 3D space in Papervision. You can also flip through all 100 artifacts in the Book section to get even deeper into the stories behind what made them so important to Nike’s development. Go to nike.com/nikelab/hoi

Transistor Studios Joins The Aarra Family

Transistor Studios has signed with Aarra for U.S. interactive representation.

You may know Transistor Studios’ motion design and live action work. Creativity Magazine listed them as one of the “standout production players who gave life to the best work of the year” in the 2008 August issue.

What you may not know, as of yet, is that Transistor has been busy building an extremely talented in-house interactive department to compliment their on-air skills. They have been quietly turning out some rather notable interactive and integrated work this year such as Hyundai’s “Think About it” site, which was done through Goodby, Silverstein, & Partners.

Transistor is one of only a few true “integrated” companies out in the market offering the highest production quality across the live action, film, motion design, animation and interactive disciplines.. all in-house. We are certainly excited to have them on our roster.

Struck Producers Used Car Ambush for Mullen and GM

gm.jpg

In “Used Car Ambush,” a site crafted to hype GM Certified Pre-Owned vehicles, Struck and Mullen accentuate the awkward and underline the outrageous. Hidden camera footage chronicles a number of awkward stand-offs between private sellers and the undercover buyer, including the failed attempt to return a car under GM’s 3-Day/150-Mile “No Questions Asked” guarantee and the unmet expectation of 24-hour roadside assistance. The stellar footage needed a stellar interactive home—and Struck obliged. After weeks of planning, Cosmic Studios helped us stage a motion-control HD video shoot, cut the entire side of a full-size van off for background, and build a set with stale donuts and old coffee.

Behind the scene  look here.

Trace Wins at BANFF TV Festival

banff.jpg

The Rocky award for best children’s program was handed to Trace Pictures and OZ Media Monday night at the 2008 Banff Television Awards. Produced in conjunction with TVOntario, The Toronto Symphony Orchestra and Platypus Theatre, “How The Gimquat Found Her Song” is a charming tale about a bird-like creature guided on a musical journey by a magical wizard. Written by Peter Duschenes (who also plays the wizard), the story is told using a unique combination of live action intertwined seamlessly with multiple animation techniques. The stunning visuals and the powerful music performed live by The Toronto Symphony Orchestra make for a compelling children’s film.

Trace & Struck Team up for Electrolux’s Virtual Kitchen with DDB

virtualkitchen.jpg

DDB New York enlisted the expertise of both Trace Pictures and Struck for the production of Electrolux’s web-based Virtual Kitchen. Trace produced all the CG modeling and animation for the site. The work entailed a very detailed CG rebuild of a set that was built for their print advertising.

Struck then took all the elements and put them together in the final product.

Both Trace and Struck are still working to create new environments for the site.

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